Disciples III: RenaissanceEdit

Traveling quickly around the realm, the Ranger is ready to fulfill any scouting mission. He seems weak and fragile, but his main advantages are sharp eyes and precision.

  • Attack Type -Ranged
  • Attack Source -Weapon
  • Target -Single
  • Movement Range-3 hexes

Lv1 AttributesEdit

  • Health -360
  • Armor -12
  • Attack power -58
  • Initiative -30
  • Cover Points -0

Lv1 StatsEdit

  • Endurance -8
  • Strength -18
  • Intellect -7
  • Agility -10
  • Dexterity -22

Lv1 Magic ResistancesEdit

  • Fire -10%
  • Water -15%
  • Air -55%
  • Earth -15%
  • Mind -5%
  • Death -15%

Starting EquipmentEdit

Acquired Equipment Edit

Active AbilitiesEdit

(Must be learned, in order to use)

  • Poison - Poisons target for 3 turns, dealing 100 damage per turn.
  • Extra Attack - Gain additional attack next turn.
  • Teleport Enemy - Enemy is teleported to any point on the battlefield.


  • Gains 45 health for every point of Endurance
  • Gains 2 Attack Power for every point of Strength
  • Gains 1 Attack Power for every point of Dexterity

Units in the Empire faction in Disciples III
Leaders Warrior NunRangerArchmageThief • Hero: Lambert
Fighters Squire Witch Hunter Inquisitor Grand Inquisitor  
Knight Imperial Knight Paladin Defender of the Faith
Holy Avenger
Archers Archer Marksman Imperial Assassin  
Mages Apprentice Battle Mage Elementalist  
Wizard White Wizard  
Healers Acolyte Cleric Matriarch Prophetess  
Priestess Imperial Priestess Hierophant  
Special   Titan  
Guardians Boundary Guardian -> Defender of the Empire -> Faith Guardian • Capital: Myzrael

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